NEML2 2.0.0
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The Registry is used as a global singleton to collect information on all available NEML2Object that can manufactured from the input file.
To register a concrete class to the registry, use the macro register_NEML2_object or register_NEML2_object_alias. Each object/class should only be registered once.
#include <Registry.h>
Static Public Member Functions | |
static Registry & | get () |
Get the global Registry singleton. | |
template<typename T > | |
static char | add (const std::string &name) |
Add information on a NEML2Object to the registry. | |
static std::map< std::string, OptionSet > | expected_options () |
Return the expected options of all registered classs. | |
static OptionSet | expected_options (const std::string &name) |
Return the expected options of a specific registered class. | |
static std::string | syntax_type (const std::string &type) |
Return the syntax type (what appears in the input file) given a registered object's type. | |
static BuildPtr | builder (const std::string &name) |
Return the build method pointer of a specific registered class. | |
Add information on a NEML2Object to the registry.
Return the build method pointer of a specific registered class.
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Return the expected options of all registered classs.
Return the expected options of a specific registered class.
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Return the syntax type (what appears in the input file) given a registered object's type.