NEML2 2.0.0
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Vec Member List

This is the complete list of members for Vec, including all inherited members.

__add__(self, typing.SupportsFloat arg0)Vec
__add__(self, Scalar arg0)Vec
__add__(self, Vec arg0)Vec
__call__(self, typing.SupportsInt arg0)Vec
__iadd__(self, typing.SupportsFloat arg0)Vec
__imul__(self, typing.SupportsFloat arg0)Vec
__init__(self)Vec
__init__(self, torch.Tensor arg0, typing.SupportsInt arg1)Vec
__init__(self, Vec arg0)Vec
__init__(self, torch.Tensor arg0)Vec
__init__(self, Rot arg0)Vec
__isub__(self, typing.SupportsFloat arg0)Vec
__itruediv__(self, typing.SupportsFloat arg0)Vec
__mul__(self, typing.SupportsFloat arg0)Vec
__mul__(self, Scalar arg0)Vec
__neg__(self)Vec
__pow__(self, typing.SupportsFloat arg0)Vec
__pow__(self, Scalar arg0)Vec
__radd__(self, typing.SupportsFloat arg0)Vec
__repr__(self)Vec
__rmul__(self, typing.SupportsFloat arg0)Vec
__rpow__(self, typing.SupportsFloat arg0)Vec
__rsub__(self, typing.SupportsFloat arg0)Vec
__rtruediv__(self, typing.SupportsFloat arg0)Vec
__str__(self)Vec
__sub__(self, typing.SupportsFloat arg0)Vec
__sub__(self, Scalar arg0)Vec
__sub__(self, Vec arg0)Vec
__truediv__(self, typing.SupportsFloat arg0)Vec
__truediv__(self, Scalar arg0)Vec
__truediv__(self, Vec arg0)Vec
base(self)Vec
batch(self)Vec
batched(self)Vec
clone(self)Vec
copy_(self, torch.Tensor arg0, bool arg1)Vec
cross(self, Vec arg0)Vec
defined(self)Vec
detach(self)Vec
detach_(self)Vec
device(self)Vec
dim(self)Vec
dot(self, Vec arg0)Vec
drotate(self, Rot arg0)Vec
dtype(self)Vec
empty(*, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
empty(tuple[int,...] batch_shape, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
empty_like(Vec arg0)Vecstatic
fill(typing.SupportsFloat x, typing.SupportsFloat y, typing.SupportsFloat z, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
fill(Scalar x, Scalar y, Scalar z)Vecstatic
full(typing.SupportsFloat fill_value, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
full(tuple[int,...] batch_shape, typing.SupportsFloat fill_value, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
full_like(Vec other, typing.SupportsFloat fill_value)Vecstatic
grad(self)Vec
identity_map(*, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
item(self)Vec
linspace(Vec start, Vec end, typing.SupportsInt nstep, typing.SupportsInt dim=0)Vecstatic
logspace(Vec start, Vec end, typing.SupportsInt nstep, typing.SupportsInt dim=0, typing.SupportsFloat base=10.0)Vecstatic
norm(self)Vec
norm_sq(self)Vec
ones(*, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
ones(tuple[int,...] batch_shape, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
ones_like(Vec arg0)Vecstatic
outer(self, Vec arg0)Vec
requires_grad(self)Vec
requires_grad_(self, bool arg0)Vec
rotate(self, Rot arg0)Vec
shape(self)Vec
tensor(self)Vec
to(self, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vec
torch(self)Vec
torch(self)Vec
transform(self, R2 arg0)Vec
zero_(self)Vec
zeros(*, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
zeros(tuple[int,...] batch_shape, *, torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
zeros_like(Vec arg0)Vecstatic